What’s Included and Features
Cady Hair For Genesis 8 Female (.DUF) •Supported Shapes: ?Victoria 8
•Monique 8
•Olympia 8
•Teen Josie 8
•Stephanie 8
•Charlotte 8
Cady Hair For Genesis 3 Female (.DUF) •Supported Shapes: ?Aiko 7
•Arabella 7
•Bethany 7
•Eva 7
•Genevieve 7
•Gia 7
•Girl 7
•Izabella 7
•Kalea 7
•Karen 7
•Lilith 7
•Mei Lin 7
•Mika 7
•Monique 7
•Olympia 7
•Ophelia 7
•Rune 7
•Sunny 7
•Teen Josie 7
•Tween Julie 7
•Victoria 7
Fit & Adjust: •Adjust – Crown, Hairline, Head Size
•Ears – FwdBack, Height, Width
•Neck – Height, InOut, Width
•Temple 1, 2, 3, 4, 5, 6
Style & Movement: •Articulate rig with bones for movement
•All ?Back, Forward, Left, Right, Long, Short, Spread
•Bangs ?Back, Forward, Left, Right, Long, Short, Spread
•Buns & Wisps ?Length, Size, FrontBack, Left, Right, Spread, Twist
•Tails ?Back, Forward, Left, Right, Length, Split, Spread, Twist Left, Twist Right
Material Options: •Hair Color Options: ?Black
•Black Red
•Blonde
•Blue Yellow
•Brown
•Brown Blonde
•Brown Dark
•Grey
•Red
•White
•White Pink
•Hair Diffuse Color Options: ?Ash
•Blue
•Green
•Pink
•Purple
•Red
•Black and Blue
•Black and Red
•Black and White
•Purple and Green
11 Sample Hair Poses
Textures Include: •11 Hair Texture & Transparency Maps (4096 x 4096)
•Texture Templates available through the Product Library
Daz Studio Iray Material Presets (.DUF)
Daz Studio 3Delight Material Presets (.DUF)
Notes
This product includes: •1 DSON Core Installer
Additional Products used in Promo Images: •Victoria 8
•Monique 8
•Teen Josie 8
•Fane Hair and Character for Genesis 8 Female(s)
•Genesis 8 Female Head Morphs
•Ruby for The Girl 7
•Shadow Outfit for Genesis 3 Female(s)
•M4 Tuxedo
Hair: •Smooth base geometry, ~70k quads
•UV mapped to efficiently cover full square map and minimize noticeable patterns or repeating.
•Modelled non-symmetrical to increase realism.
•Strands individually reshaped to avoid looking like identical repeated geometry.
•Texture maps are based on original hair photographs and scans mixed with hand painted strands.
•Shines from surface material settings are not painted on so it will follow your lighting direction, not “baked” or painted on.
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