Originally posted on May 13, 2023 @ 23:20


2024-08-15 - Camera Magic Plus.dse - Added support for recording/applying translation of pectoral bones in Genesis 1-9
2024-07-20 Updated version to 1.3
Iray 'Dome Rotation', 'Dome Orientation X', 'Dome Orientation Y', and 'Dome Orientation Z' property values (found on Render Settings pane under Environment/Dome) are now saved and applied when user captures pose data and chooses 'Everything in Scene'.
If users try to run the script with no camera in the scene, or no camera set in the viewport, they are given popup instructions on what to do.
Added 'Remove Keyboard Shortcut' to settings popup menu, which displays the currently set shortcut key.
Selection popup (which appears when you choose to save pose data) is now automatically positioned on the screen near the cursor for convenience.
2023-04-27 Updated to ver 1.2
Fixed issue involving scene objects with hidden transform properties not remembering pose.
Fixed issue for when camera is parented to another object or item.
2023-02-07 Updated to ver 1.1 added new selection items.
Introducing Camera Magic Plus - Pose Add-on. Now your scene cameras have the ability to remember what pose information is being used. The possibilities for new workflows are endless. Best yet, if the scene has Pose Magic applied and it is saved, the Magic will be saved as well to those cameras.
Script Features:
Remembers Pose data on figures and any item(s) that contains Modifier/Pose sliders.
Cameras with Camera Magic are remembered when the scene is saved and re-opened unless disabled.
Camera Magic Info and Support Thread
Note: Works in earliest Studio version 4.15.0.3.