Layered Imaging is such a cool way to extend your library of characters, or add dirt or blood or whatever to existing textures. But reloading these creations can take forever, whether from a Material Preset or saved scene.
With LIE Baker the temporary images that DS4 has created from the layers are saved to a permanent location of your choice and then saved as Material Presets to a location of your choice. Only the surface elements that have LIE will be copied over to the location of your choice, all other texture files remain in their original locations.
Speeds up reloads because DAZ Studio does not have to gather all of the layered files and recreate the merged images again.
This is a must tool for users of Skin Builder and any other product that uses the LIE technology!