Ultimate PBRSkin Manager
Ultimate PBRSkin Manager
Updated April 2021
Become a master of skin shading for any figure using the Ultimate PBRSkin Manager! Is the skin of your figure too pale, too reddish, too yellow, or too dark? Is it too glossy or too rough, too strong or not strong enough, too smooth, too dry, or too wet? Simply select your figure and adjust the look of the skin in the blink of an eye using Ultimate PBRSkin Manager.
Ultimate PBRSkin Skin Manager is the best and most efficient tool ever made to adjust, customize, or even completely set up any existing Iray skin based on the PBRSkin Shader (Generation 4, Genesis, Genesis 2, 3, 8, and 8.1).
It is also the only tool that includes the possibility to change the gamma of the image maps of all the skin surfaces of the selected figures on the exact properties you choose in only two clicks.
Thanks to a clear and synthetic overview and control of all the surface key properties to determine the final look of the skin, sorted by categories of effects and organized in four tabs (Tone, Gamma, Gloss/Bump (Details), Additional Effects), you will be able to reach the skin characteristics you have in your mind fast, easily, and efficiently. The organization of these key properties has been carefully thought out so that everybody, beginners and advanced users, gain a huge amount of time and get a clear overview of the whole skin shader while they customize the skin of a figure.
The rest of the interface has been developed to add the maximum of useful additional options and great comfort of use. This is why you can directly from within the interface decide on which surfaces you work (skin including or excluding Lips and/or Nails, Lips only, or Nails only), but you can also change the Viewport Style, the Environment Mode, the camera you use, the orbit node, the zoom, the angle of the Perspective View, open the pdf documentation, etc.
Don’t be afraid to test new sets of parameters because save and load tools are also included directly in the interface. At any time during your skin shader adjustment, you can save in text files full or partial presets of the properties used by the Ultimate PBRSkin Manager for your skin shader without leaving the interface. This way, you can load them later on, during the same or another session, on the same or on another figure, of the same or another generation. A specific script is also included in order to transfer the new properties of the figure to the surfaces of its anatomical elements.
Thanks to the Ultimate PBRSkin Manager, not only you will find a synthetic and logical organization of the parameters to change the skin to look how you want, but also it will help you to make the skin adjustment process more methodical, faster, easier, and more comfortable.