EArkham's ZWorld Derelict Locker Room

EArkham's ZWorld Derelict Locker RoomEArkham's ZWorld Derelict Locker Room

Desperation drives every survivor in this desolate wasteland. When one finds the remains of a police station, or even a local gym, there is little choice but to investigate its darkened depths, hopeful that those who escaped this place before the fall have left something of value. Rare that anyone might find a working weapon -- though trapped between uncaring rusting lockers and the terrible denizens of this new world, this lucky find might be your only hope.

Includes a room display base and a full room with hideable walls (.CR2, .DUF), locker sets (.CR2, .DUF), damaged lockers, barricades, interior fencing, a bench, industrial bell lamps, venting ducts (.PP2, .DUF), and high quality textures (.MC6, .DUF).

ZWorld Locker Room Figures: (.DUF, .CR2 and .OBJ)
Locker Room on Display Base
Doors and Windows Open/Close
Locker Room, Full
Doors and Windows Open/Close
Locker Set A
Door Opens/Closes
Locker Set B
Doors Open/Close
Locker Set C
Doors Open/Close
Locker Set D
Doors Open/Close
Locker Props: (.DUF, .PP2 and .OBJ)
Damaged Locker A
Damaged Locker B
Locker Door
Locker Barricade A
Locker Barricade B
Bench
Fence A
Fence B
Bell Lamp
Bell Lamp, No Bulb
Vent Duct, Short
Vent Duct, Medium
Vent Duct, Long
Vent Duct, Set A
Vent Duct, Set B
Vent Duct, Set C
Vent Duct, End Piece
Vent Duct, Bend
Component Props: (.DUF, .PP2 and .OBJ)
Column
Wall Vent
Door
Display Base
Lights: (.DUF DAZ Studio Only)
Bell Lamp with Lights
Promo Scene (.DUF DAZ Studio Only)
The display base scene from the main promos, ready to render in DAZ Studio
Material Options:
MAT Room Textures
MAT Lockers
MAT Fence
MAT Bell Lamp Lights ON
MAT Bell Lamp Lights OFF
MAT Bench
MAT Vent Ducts
Textures Include:
59 Texture, Specular, Gloss, and Normal Maps (2048 x 2048)
Texture Templates available through the Product Library


Andy

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