

At the request of many users, here is my first set of 30 Iray PBR Pro SciFi Shaders.
PBR (Physically Based Rendering) refers to the concept of using realistic
shading/lighting models along with measured surface values to accurately represent real-world materials.
In complement to the PBR shaders and to add more versatility to the set, i added 35 Normal Maps
created with NVIDIA Tools from maps synthesized in Genetica and/or FilterForge.
This set would be complete without a set of Normal depth; Tiling and Opacity presets.