The short version:
Click on a hand or foot followed by a target, and run the utility to magically have it stay attached to the target.
The long version:
Similar to inverse kinematics, LimbStick is a utility that uses a mathematical process of calculating the joint parameters needed to place an appendage (hand or foot), in a given position and orientation relative to the node selected to follow.
The calculations are made across a partial or full animation to ensure that the selected appendage perfectly follows the selected target node.
Check out the quick teaser video below. For a more in-depth walk through the utility, check out the usage examples videos below that.
LimbStick for Genesis 9: (.DSE)
3DU Limb Stick G9 Script
3DU System Metrics Script – Utility for Debug Purposes
3DU Limb Stick G9 Help Document – Interface Explanation PDF
3DU Limb Stick G9 Script
3DU System Metrics Script – Utility for Debug Purposes
3DU Limb Stick G9 Help Document – Interface Explanation PDF