Right Here

Right Here

Every now and then I put myself to the test to see what I learned in modeling so far.
This time, 'Right here, my dear' is the result. It's part of attic room in old neglected Victorian-style house.
The main structure consists of:

Door wall - left wall with door and small corridor behind.
Window wall - back wall with window
Ceiling
Slanted ceiling
Small wall - wall on the right
Floor - parent for all other parts

There are also decorative parts included:

Carpet
Table
Trunk - with open/close lid
Cabinet - with 5 drawers, each one with open/close possibility
Rocking chair
Wheelchair - as separated character with many movable parts
Cobwebs - I experimented with this feature and it turns out to be
nice detail
Ceiling lamp - independent part with ambient light adjustment
Wall lamp - same as ceiling lamp, so You can set one light on and
other off

I paid attention to uneven surfaces, ripped wallpapers and other
details, supporting them with high resolution textures for all styles;
diffuse, specular, bump... etc

This scene is great for dark and grunge, horror themes, but it can
also be used in many different ways.
DAZ Studio users; please refer to readme.txt for compatibility
issues.

Andy

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