Sixus1 Mentoring – Witchery Pt3: Broomstick Prop Modeling Case Study

Sixus1 Mentoring – Witchery Pt3: Broomstick Prop Modeling Case Study
Continuing the “Witchery” case study tutorial series, in this installment, we will look at a variety of techniques for quickly generating the detailed broomstick prop, including:

Speed sculpting initial forms
Dynamesh sculpting for transferable surface details
Topology generation
UV generation
Small details with ZModeler, Topology brush and Fiber Mesh
Texture painting with polypaint


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