

The soaring two-level central room boasts an impressive elevator, promising effortless navigation between its various floors.
Beyond its grand entrance, the refectory unveils a state-of-the-art kitchen equipped with advanced cooking machines and a capacious freezer room. An industrial dishwasher hums efficiently within its dedicated corridor, ensuring impeccable hygiene. An enticing array of culinary delights awaits, with delectable entrees, mouthwatering cakes, tantalizing cheeses, and hearty main courses ready to populate the display unit.
Ascending to the bar, a three-level haven of refreshment and entertainment unfolds. The main level features a polished bar, adorned with gleaming glassware and an assortment of select spirits. Comfortable tables beckon guests to linger, while a discreet room provides ample space for maintenance and stock management.
Descending to the lower level, two regulation billiards tables invite friendly competitions, while a dedicated room equipped with a colossal screen promises unforgettable sports viewing experiences. The upper level offers an exclusive retreat with circular privacy tables, ideal for intimate gatherings or quiet contemplation.
Beyond the bar, an adjacent technical unit seamlessly connects to the maintenance side of the central room's elevator, ensuring efficient operations.
Finally, a spacious corridor seamlessly merges the central room of this remarkable add-on with the SRS add-on 2 hub and the alpha corridor of the original Space Road Stop, completing the interconnected expanse of this futuristic haven.
- Due to the high number of .duf files and directories, it is better to use the "content library" tab rather than the "smart content" tab. You will find the add-on in the directory: My Library / Vehicles / Kerabera / Space Road Stop / 16 SRS Add-on 03.
- Like the other add-on, in this directory you will find the first directory named "Full Figure". Use the scene subset here only if you have a huge computer or want to export/bridge to another software the whole structure.
- The second repertory named "Partial Figure" is user-friendly for normal work in Daz 3D and small computers. There, you will find all the combination of 3D assets to work with minimal memory consumption.
- The "Bar" and "Refectory" 3D assets are "regionalized", so you can hide rooms, that are not visible on your rendering, using the geometry tab to save memory. Additionally, all the props of these 2 elements are grouped based on where they are located, so you can hide the group to hide all the props that are not visible in the render.