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Turbo Loader for Genesis 8 and 8.1

Originally posted on March 26, 2022 @ 23:21

Turbo Loader for Genesis 8 and 8.1


2023-10-13 Updated
Added option for scanning all frames in the scene with the Turbo Loader Scene Configuration script
Added ScanSceneFrame function to scan one frame of a scene
Modified ScanScene to optionally scan all frames in a scene
Fixed bug in ScanSceneFrame where it would only scan one figure of each type
Added Genesis 9 to SCENE_FIGURES variable
Added IGNORE_UNKNOWN_FIGURES variable for ScanScene method
Added SCAN_ALL_FRAMES variable to control whether all frames in a scene need to be scanned in the ScanScene method
Added DEFAULT_SCAN_FRAMES_OPTION variable

2023-07-07 Updated
Updated RSTurboLoaderConstants.dsa file for Turbo Loader for Genesis 9 support
Modified getting selected assets in Turbo Loader Scene Configuration to ask which you want to use, if both Smart Content and Content Library panes are visible and have selected assets
Changed GetFilesFromDir function so that the function ignores symbolic links

2022-09-08 Updated
Added behavior to add a product name to the wAddFilteredProductName text box when the user double clicks on a product name in the morph list. Note that this does NOT add the product name to the Filtered Product list; it adds it to the text box so the user can choose to add the product name by clicking Add
Updated data/RiverSoft Art/Common files for Turbo Loader Booster Utilities update

2022-05-04 – Fixed bug when product checkbox did not reflect mix of checked/unchecked for morphs when loading a previously saved morph list.
2022-05-04 – Added check for being authenticated (logged in).
2022-05-04 – Added Option to show full statistics (e.g., checked, visible, etc) which may be slow on large morph list, or not.
2022-05-04 – Added Option to only filter Morph List when editing is finished.
2022-05-04 – Added ability to filter Morph List based on file path.
2022-05-04 – Added Reset Content Directories button to reset all Daz Studio content directories for the figure type.
2022-05-04 – Improved script startup performance by disabling the Turbo Loader cache, which did not give enough benefit in speed compared to the hit you take on starting the script.
2022-05-04 – Changed how TL searches for morphs from inspecting a figure to scanning all content directories (use Scan for Morphs button).

Do you have a large content library? Have you started to dread loading a Genesis 8 figure because it can take so long? Then the Turbo Loader for Genesis 8 and 8.1 is for you! Turbo Loader turbocharges Daz Studio for users with large content libraries. By disabling unneeded morphs for your Genesis 8 figures, see dramatic speed increases in loading scenes and figures, and even clearing scenes.

The first time that Daz Studio loads a Genesis 8 Female or Genesis 8 Male in a scene, Daz Studio searches your content directories for all the morphs used by that figure and creates properties to control them. With a large content library with lots of morphs, this operation can take a long time. However, for most scenes, you don’t need all of those morphs.

The Turbo Loader scripts detect ALL morphs in your system for Genesis 8 Female or Male and organize them by product. Turbo Loader will work with morphs installed manually, by Daz Install Manager, or even by Daz Connect!

Disable all the morphs for a figure type (except some important products such as Genesis 8 Essentials). Then, quickly enable select morphs for the scene you want to create. You will be amazed at how much more responsive Daz Studio is!

Turbocharge the loading of figures* and scenes.

Finds morphs, properties, and aliases wherever they are located, even in multiple locations such as products installed with Daz Connect.

Organizes morphs by product, allowing you to easily enable and disable morphs to suit your current needs.

Create configurations to quickly and easily enable or disable sets of morphs before loading figures.

Products installed manually or with products like Content Wizard do not have morphs recognized by the Daz Studio database. They will be organized as unknown products with a name from their parent directory.

*This is very dependent on the number of morphs you have for a figure generation. In tests, we have seen speed increases from 6-17x faster!



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