Catalog

MMX Resource Saver Shaders Collection 7 for Iray

As with all other sets in this series, the MMX Resource Saver Shaders Collection 7 is designed to help reduce the overall resource use of textures within your scene, but this time the focus is clothing. To accomplish this, the set provides texture-free options to mimic the look of clothing from a distance and small seamless 512×512 maps that can be used in combination with them for items closer to the camera.

Base Types: The 21 base types help create the look of any clothing surface regardless of how shiny it is or is not.

These can be used with the 60 base diffuse colors and the 70 glossy colors for a complete texture-free solution for any surface in your scene.

The set provides 86 seamless tiled maps. 18 diffuse maps, 11 Normal maps, and 9 Opacity maps, each of which are only available in those image channels. There are also 22 Primary maps and 26 Secondary maps which are made to be used up to 7 different image channels. These maps can be applied in any combination you see fit with the base types and colors.

There are strength presets for the metallicity, normal, bump, and displacement maps along with separate image tiling for each image channel. There is also a Remove Map preset for each image channel.

MMX Resource Saver Shaders Collection 7 for Iray (.DUF)
Base Apply First
Base Types:
Base Type 01 – 21
Base Diffuse Color:
Antique White
Apricot
Aquamarine
Azure
Black
Brown
Coral
Cream
Crimson
Cyan
Dark Crimson
Dark Fuchsia
Dark Green
Dark Olive Green
Dark Red
Dark Slate Blue
Dark Turquoise
Deep Sky Blue
Fuchsia
Golden Yellow
Gray
Green
Honeydew
Hot Pink
Indian Red
Indigo
Ivory
Lavender Blush
Lawn Green
Light Salmon
Lime Green
Medium Blue
Midnight Blue
Misty Rose
Olive Drab
Olive Green
Orange Red
Orange
Orchid
Pale Green
Peach Red
Pink
Plum
Powder Blue
Red
Rose Brown
Royal Blue
Salmon
Sandy Yellow
Sea Green
Sienna
Silver
Sky Blue
Slate Gray
Spring Green
Steel Blue
Tan
Teal
Turquoise
Yellow Green
Glossy Color:
Blue 01-01 – 05
Blue 02-01 – 05
Blue 03-01 – 05
Copper 01-01 – 05
Copper 02-01 – 05
Green 01-01 – 05
Green 02-01 – 05
Green 03-01 – 05
Greyscale 01 – 07
Plumb 01 – 05
Purple 01 – 05
Red 01-01 – 05
Red 02-01 – 05
Teal 01 – 05
Yellow 01 – 05
Maps:
1-Metallicity:
Remove Map
Met Primary 01 – 22
Met Secondary 01 – 26
Strength:
Strength 000 – 100
Tiling:
Metallicity Tiling 01 – 64
2-Base Diffuse:
Remove Map
BD Diffuse 01 – 18
BD Primary 01 – 22
BD Secondary 01 – 26
Tiling:
BD Tiling 01 – 64
3-Glossy Reflection:
Remove Map
GRef Primary 01 – 22
GRef Secondary 01 – 26
Tiling:
G Reflection Tiling 01 – 64
4-Glossy Roughness:
Remove Map
GRough Primary 01 – 22
GRough Secondary 01 – 26
Tiling:
G Roughness Tiling 01 – 64
5-Bump:
Remove Map
Bump Primary 01 – 22
Strength:
Bump Strength 01 – 50
Tiling:
Bump Tiling 01 – 64
6-Normal:
Remove Map
Normal 01 – 11
Strength:
Normal Strength 005 – 100
Tiling:
Normal Tiling 01 – 64
7-Opacity:
Remove Map
Op Opacity 01 – 09
Op Primary 16
Op Primary 18
Op Primary 19
Op Secondary 01 – 15
Tiling:
Opacity Tiling 01 – 64
8-Displacement:
Remove Map
Disp Primary 01 – 22
Strength:
Displacement Strength 005 – 100
SubD Level:
SubD Displacement Level 0 – 4
Tiling:
Displacement Tiling 01 – 64
Textures Include:
86 Textures (512 x 512)
Daz Studio Iray Shader Presets (.DUF)




Request to unfreeze file (404 Not Found)