Catalog

Digital Nature

Ken Gilliland is a seasoned artist and has been involved with Poser and Daz Studio since the early years. He is at the forefront of modeling, rigging, and texturing some of nature’s greatest wonders and is passionate about educating about the environment through his artwork and 3D models.

In Digital Nature, learn about Ken’s history in creating Poser and Daz Studio content and discover key points from his workflow, including how he creates layered transparencies for his bird models to provide realistic texturing for his work.

This 3-hour tutorial pack includes 2 MP4 videos that are searchable and include captions.

Duration : 1 hour and 43 minutes (.MP4)
00:00 introduction
00:02 Part 1 – Ken’s Background and his four visions
00:04 Traditional media background
00:09 Starting with digital art
00:11 Early Poser work
00:14 Texture packs for frogs
00:15 Songbird creations then and now
00:20 Lizard content
00:23 Ken’s garden providing inspiration and photo references
00:27 Photo references compared to final 3D model product illustrations
00:32 Q & A Segment
00:34 Part 2 – Modeling in Modo : Kiwi model
00:37 Adding to the model
00:40 UVs and transparencies
00:42 Using Painter
00:44 The Kiwi model back in Poser
00:45 Macro cameras in Poser : using the Hither dial
00:48 Kiwi transparency maps – why use multiple maps for layering
00:51 Q&A on texturing and modeling
00:54 Modeling software – which works for you?
00:57 Transparencies and rigging
00:59 Creating the DAZ Studio based models
01:03 Part 3 – Being a Freelance Artist
01:05 Using 3D digital art for producing lenticulars on guitars
01:07 Art for TED presentations and record albums
01:08 Using an agent and word of mouth for marketing
01:13 Part 4 – Constructing a scene for promotional art (in Poser)
01:21 Salamanders and game birds (California Quail)
01:25 Using inverse kinetics for posing
01:30 Composition : Getting closer with the camera
01:33 Thinking about thumbnails
01:35 Q&A : Protecting artwork and promo work
01:39 Over 1000 bird models created!
01:44 Close
Digital Gardens : Searchable tutorial with captions
Duration : 1 hour and 12 minutes (.MP4)
00:00 Introduction
00:01 Julia Green : Designing artwork for a Monopoly game box illustration
00:04 Tiffanie : PD Tree Generator
00:09 Twisted brush Tree Studio
00:13 Bob Keck : artwork created with VUE and DAZ Studio
00:15 Ted Murphy : artwork created with Carrara
00:16 Creating tree model assets in Carrara
00:18 Karen Williams : “The Last Garden” in DAZ Studio
00:20 Ivy generator – how to install and use
00:27 Bringing in Ivy scene assets into DAZ Studio
00:28 Orlando Rivera : artwork and animation nature scenes
00:35 Ken Gilliland : Natural assets inspired from the island of Hawaii
00:38 Using the Ecosystem tool in VUE to generate natural scenes
00:40 Tiffanie Grey : demonstration of FlowScape
00:45 About Importing OBJ models into Flowscape
00:47 Animating in Flowscape
00:48 How to create billboards (PD Howler)
00:53 Bringing billboards into DAZ Studio
00:57 Assets from the DAZ 3D store for “digital gardens”
01:04 Leyla Munteanu : artwork rendered by DAZ Studio
01:12 Close


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YouTube video


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