Catalog

Volumize Morphs for Green Orc for G9

29th January '24 – A customer mentioned having the ability to use the 'Green Orc' body at values less than 100%. So I have added a new folder to the product called 'Zero Head – Body Increments', now you can use the 'Green Orc' body with the head zeroed at 10%, 20%, 30%, 40%, 50%, 60%, 70%, 80%, 90% and 100%. Allowing you to further blend gesery's awesome body with all your other pre-owned 3rd party body morphs for Genesis 9.
Volumize Morphs for Green Orc for G9. Is a set of 21 custom muscle mass morphs created to specifically enhance the appearance of 'Green Orc for G9' by 'geserty' here on RenderHub. These morphs were sculpted in ZBrush 2023 over the top of the original character body then reverse deformed to extract just my additional volume. My Berserker Reshape and Arms Reshape morphs have been 'Adjust Rigging to Shape' to ensure you get the best possible esthetic when posing out this awesome character.

Plus 2 utility morphs to allow you to remove either the head or the body from the full figure morph supplied by geserty in the base product.

I can not stress this enough 'you must apply these morphs to the full character preset supplied by geserty'. Otherwise they will not work correctly. They are not simple split morphs created in Daz Studio. They are morphs that reverse deform the full figure shape, restoring either the head or body back to the original Genesis 9 state. To allow you not only to continue using all of the corrective morphs supplied by geserty, but to give you the ability to use 3rd party head/ body morphs with this fantastic character. Otherwise you would get very poor performance when posing him out.

I have also included 2 resets (1 for eyes and 1 for the mouth) to be used after zero'ing the Green Orc head morph.

There is also a 'Green Orc Body With Henry Head' shaping preset to make your life easier. For those of you that already own 'Henry for G9' by geserty and my 'Volumize Morphs for Henry for G9' both available on RenderHub.

If you chose to use 'Henry' with the 'Green Orc' (or any other character body morph that has additional rigging ) you will need to apply 'Adjust Rigging to Shape' found on the Daz Studio menu Edit/Figure/Rigging/Adjust Rigging to Shape. Leave all check boxes as default and you will good to go. This will correct any strange rigging issues that might occur in the hands when posing out. The hands tend to conflict because of opposing rigging between the two full body shapes.




Request to unfreeze file (404 Not Found)